GothmogtheWerewolf wrote:
Grishnak isn't the same points as a regular Orc Captain.
My bad. Extra 5 points for an extra Might is worth it.
The ability to get a Heroic Move at game's end--when your opponent has run out--could easily be the winning move. To use a Might to get the Transfix spell as the Monster is ready to Hurl: key. Wargs die quickly. I suggest:
Witch King 3 Might 1 Fate
6 Mor Orc Shields
6 Orc Spears
Grisnak
6 Mor Orc Shields
6 Orc Spears
Gorbag
4 Mor Orc Shields
5 Orc Spears
Shelob (or trade her in for a truly formidable WK on Fell Beast: a Monster with Fly and 3 Might...and Black Numenorians replacing Mor Orcs)
500 points 9 Might 37 Units