Ok we are talking about this> an orc with extra movement.
Everyone who read this post would know the profile of an orc on a puppy dog.
f s d a w c
3/5+ :cry: 3
1 1 2 :cry:
And they get 1 extra attack when they charge infantry and have only 1 attack if they charge rohirim.
Not only that but their ability to cause Terror comes in handy too when being outnumbered.
lol i didn't know that wargs cause terror
. a hero for courage tests isn't enough to prevent them from running away, Mordor can field a shaman with fury, but isengard...
And sharku has the same courage value as a womt. And you cannot field a uruk hai shaman on a warg. And you say that a hero can deal equal damage as a uruk, but a uruk is the same point cost as a warg and a hero on warg is at least 50 points with shield equal to 5 uruks.
And i would not hide wargs for 11 points behind my uruks but i would put pikeman behind them or crossbow uruks. Same points and they are more usefull.
In combination with Uruk-hai, they are best used to increase the number of dice you can roll,
Uruks with pike can also increase your dice rolls
Throwing spears are also quite effective.
a 5+ to hit and mostly a 6 to wound, very effective
I don't know much about Mordor, but in a Mordor army, they are probably the ultimate troop choice.
No they are not, wargs are jsut orcs on puppy dogs and the strenght of orcs is their numbers and you won't get a lot of numbers when they cost 11 points. The ultimate choice for mordor are morannon orcs, The Witch king on fell beast and Trolls.
Where Isengard take a Berserker, Mordor take a Warg.
With isengard i take berserkers and with mordor I shall take morannon orcs. Both strenght 4 and defense 6 and they are cheaper and will take down more troops.
They are identical to Orcs in the statline, but of course they get the advantage of an extra attack on the charge and nearly double the Move distance
Thet get the extra attack if they charge first and are attacking infantry. Infantry supported by spears or pikes get also 1 extra attack.
And can you explain why wargs are less likely to die ? It depends which one is in range first I think.
, you look over and see that out of your 31 strong army, 7 have died and they are ALL Wargs.
Thats why you shouldn't take wargs in an Isengard army but uruks because they are thouger.
As already mentioned throwing them in to give you the extras attacks, is also an option, but if using them around the edges it can help you to push up the kill rate to that magic 50%.
You mean it will help the opponent to get the magic 50%. Unless he has rohan infantry or hobbits.
Always pick your fight however, they will often need several wargs to kill a single Man, make sure you outnumber then enemy you are charging otherwise you may find your nice doggies do the death dance.
What if the enemy keeps his troops together, You need 2 or 3 wargs to kill one, lets say a womt, he is 8 points and you have 33, you won't outnumber him but he will probably ounumber your wargs.
They are NOT the all killing cavalry that SKoDA are, thay are along a similar line to Rohirrim, used for hit and run tactics.
Rohan have bows with a range of 56 cm and can shout at the enemy because evil armies don't have a lot of good archers( generally).
The Ror advance,shoot , move back at half movement and use then hit and run ractics with good heroes and they have royal guards, Ok rohan is not the best cavalery choice, i would not use them for a battle. I like lances. If you like wargs what would be your army
If i have to fight wargs they will be shot by rangers if they are at the front, if they are hiding if will shoot at the troops and but Skoda around the flanks to get the magic 50%, skoda can do that wargs not.
A skoda and a Komt need a 4+ to wound a warg (lance bonus) a Warg need a 6 to wound a skoda and a 5 to wound a komt, Wargs have bad heroes to lead them. Gottmog maybe but if you field him with wargs thats almost 250 points.
So if anyone of you watched the two towers movie, you should know that the Wargs where send out to kill women and children of the rohirim