All times are UTC


It is currently Mon Apr 29, 2024 3:02 am



Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: +1 roll to wound
PostPosted: Thu May 21, 2015 3:30 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Fri Oct 04, 2013 6:28 am
Posts: 2446
Location: Chicago
Ok....Ive seen this many times, and this is one of the noobiest damn things Ill ever ask. Ive only played about 3-5 games in the last half a year though.


Can someone give me a concise example of how plus one to roll would affect these combats:

Serpent guard wounding defense 4, 5, and 6.

Bolg with Strength 5 and burly two hand striking defense 4, 5, and 6.

I seem to always confuse myself when at home and not actually playing....

Now look at this cute dog:
:puppy:

_________________
BLACKHAWK 2010 2013 2015 DYNASTY
Top
  Profile  
Reply with quote  
 Post subject: Re: +1 roll to wound
PostPosted: Thu May 21, 2015 7:39 am 
Wayfarer
Wayfarer
Offline

Joined: Tue May 12, 2015 8:32 am
Posts: 28
I think i'll be able to help you.

I'll take Bolg to explain this.
When bolg can wound, look what roll you should make to kill.
So def 4/5 need a 4+ and 6/7 need 5+. Now that Bolg has a 2h, the wounding becomes for d4/5 3+ and for 6/7 a 4+. That easy.

Serpent guards themselfs do not have a rule like that, the riders do (sorry I am a nitpicker).
When you charge you get the 1+ bonus, with s3 4/5 need a 5, where 6/7 need a 6. (just lower it when you charge, when you are charged you lose this bonus).

Now to let you in om somthing intresting: These +1 bonusus stack. So lets take the goblin prowler. With a 2h in his hand and his backstab rule, you get 2+ on your wounds. That would be forr d4/5 3+ and 6/7 4+.

To make it even more intresting, if you would use an easterling warpriest to give your prowler a s6 attack, you have an assured kill on def 4-, because you would need a 1 to kill them. Otherwise a 2+, what is really likely to happen.

Hope that I helped you :)

Edit: I forgot the piercing strike rule ;), add this and with a good role you can inflict 2 wounds on almost every opponent :P

_________________
I cannot jump the distance, you'll have to toss me.
- Gimli, The 2 towers
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 29 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: